Results 1 - 10 of 50 for author:(Soulskill)
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March 10, 2009

Ant writes "Edge Online has a six-page article titled "The Age of Steam" about Steam's history that begins: 'The name could hardly be more appropriate. Just as railroads swept the US, leaving in their wake a west that was significantly less wild, so has Valve's Steam client spread across the PC, cen...
Tags: Internet
Slashdot: Games [ Feed - Focus - Exclude ] by Soulskill at 6:44 AM

March 06, 2009

An anonymous reader writes "Wired has a story about Rob Spence, a Canadian filmmaker who plans to have a mini camera installed in his prosthetic eye. 'A camera module will have to be connected to a transmitter inside the prosthetic eye that can broadcast the captured video footage. To boost the sign...
Tags: robot
Slashdot [ Feed - Focus - Exclude ] by Soulskill at 7:09 PM | 1 Citations

March 03, 2009

After the closure of Tabula Rasa over the weekend, the Opposable Thumbs blog asks if that's what it takes for a game to have an actual ending these days. Quoting: "It's no surprise that most games hope for a sequel, as it's the easiest way to get some of that money back while taking advantage of the...
Tags: Games
Slashdot: Games [ Feed - Focus - Exclude ] by Soulskill at 6:49 AM

March 01, 2009

adeelarshad82 writes "CNet reports on a bizarre comment from Sony's Computer Entertainment CEO in response to complaints from developers on how hard it is to develop games for the Playstation 3. 'We don't provide the "easy to program for" console that (developers) want, because "easy to program for"...
Slashdot: Developers [ Feed - Focus - Exclude ] by Soulskill at 11:19 AM
GameSetWatch has put up an article about the characteristics that give games in the survival-horror genre the ability to unnerve, startle, and scare players in ways that most games don't. The genre has seen a resurgence lately, with titles like Dead Space, F.E.A.R. 2, and Left 4 Dead posting strong ...
Tags: Games
Slashdot: Games [ Feed - Focus - Exclude ] by Soulskill at 3:45 AM

February 27, 2009

Cory Doctorow, writing for the Guardian, has suggested an easy way for EULAs to become more user-friendly and less of a legal quagmire. He recommends reducing agreements for games, music, and ebooks to simply: "Don't violate copyright law." Quoting: "'Don't violate copyright law' has a lot going for...
Tags: Music
Slashdot: Games [ Feed - Focus - Exclude ] by Soulskill at 4:42 AM

February 20, 2009

blackbearnh writes "Scientific data can be both hard to get and expensive, even if your tax dollars paid for it. And if you do pay the big bucks to a publisher for access to a scientific paper, there's no assurance that you'll be able to read it, unless you've spent your life learning to decipher th...
Tags: Internet
Slashdot [ Feed - Focus - Exclude ] by Soulskill at 9:59 PM

February 16, 2009

A group of researchers who went from game developer to game developer looking to acquire data for studying online social interaction got more than they bargained for. Sony Online Entertainment keeps extensive server logs of everything that happens within Everquest 2. When the researchers asked if th...
Tags: Privacy
Slashdot: Games [ Feed - Focus - Exclude ] by Soulskill at 1:31 AM

February 14, 2009

Stickster writes "Back in 2007, IP Innovation filed a lawsuit against Red Hat and Novell. IP Innovation is a subsidiary of Acacia Technologies. You may have heard of them — they're reported to be the most litigious patent troll in the USA, meaning they produce nothing of value other than money...
Tags: redhat
Slashdot [ Feed - Focus - Exclude ] by Soulskill at 8:19 AM | 1 Citations
christian.einfeldt writes "Lovers of both games and Free Open Source Software will be pleased to see that the popular indie puzzle game World of Goo has been released for Linux. It was designed by a small team of two ex-Electronic Arts developers, Kyle Gabler and Ron Carmel, who used their entire co...
Tags: Games
Slashdot: Games [ Feed - Focus - Exclude ] by Soulskill at 1:17 AM
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