March 04, 2009
Electronic Arts' Need for Speed series has a long, storied history, dating back to the 3D0 in 1994. Three new games are currently in development, distinct titles that EA hopes will appeal to different types of racing fans. Need for Speed: Shift is aimed squarely at simulator buffs, emulating an auth...
Wired: Game|Life
[ Feed -
Focus -
Exclude ]
by
Nate Ralph
at 2:22 PM
February 26, 2009
The Warhawk themed space for PlayStation 3's virtual world Home debuts today, giving fans of Incognito Entertainment's shooter/vehicle/flight combat mash-up a virtual space to call their own. In addition to the standard Home activities of chatting and emoting at strangers, the Warhawk Command Center...
Wired: Game|Life
[ Feed -
Focus -
Exclude ]
by
Nate Ralph
at 2:43 PM
February 25, 2009
Hell ain't a bad place to be in the upcoming God of War clone that's based on The Divine Comedy. New screenshots offer a taste of the infernal title....
Wired Top Stories
[ Feed -
Focus -
Exclude ]
by
Nate Ralph
at 9:46 PM
| 4 Citations
SAN FRANCISCO — Electronic Arts' upcoming game Dante's Inferno is a riff on God of War that stars a beefed-up warrior based on the author of The Divine Comedy. Seriously. For those of us who spent our formative years sleeping through Classics lectures, Dante Alighieri's 14th-century epic poem The ...
Wired: Game|Life
[ Feed -
Focus -
Exclude ]
by
Nate Ralph
at 4:46 PM
February 23, 2009
Puzzle Quest bewildered casual and hard-core gamers alike when it came out in 2007, tossing aside party lines in favor of a genre-busting hybrid that brought the best of both worlds. The game mixed the fan-favorite, match-three mechanic of Bejeweled and its many clones with a full-blown, role-playin...
Wired: Game|Life
[ Feed -
Focus -
Exclude ]
by
Nate Ralph
at 6:30 PM
February 17, 2009
Love playing Madden, but sick of parents griping about how much time you spend in front of the TV? You're in luck: Electronic Arts and Toy Island are teaming up to bring all the thrill and competition of sports videogames to the otherwise mundane real world, with a selection of sporting equipment th...
Wired: Game|Life
[ Feed -
Focus -
Exclude ]
by
Nate Ralph
at 6:50 PM
February 11, 2009
On February 12, you'll be able to purchase a ninja costume for your Home avatar, but unless you're a die-hard fan of buying digital clothing, that's hardly a reason to get excited. In the coming months, Capcom will also be augmenting your Home experience, offering up Street Fighter IV costumes and &...
Wired: Game|Life
[ Feed -
Focus -
Exclude ]
by
Nate Ralph
at 3:31 PM
February 10, 2009
Horror videogames are difficult to get right. What makes something scary? Blood on the walls? Spooky sound effects? Dimly lit corridors with blinking lights? F.E.A.R. 2: Project Origin, a new first-person shooter for Xbox 360, PlayStation 3 and PC (reviewed), delivers all those standards of the genr...
Wired: Game|Life
[ Feed -
Focus -
Exclude ]
by
Nate Ralph
at 8:00 PM
January 22, 2009
SAN FRANCISCO -- The long-awaited release of Will Wright's evolution game, Spore, wasn't the end of the journey. It was just the beginning. At a chic San Francisco art gallery Wednesday evening, Electronic Arts unveiled its plans to expand on the franchise in 2009. Wright and Co. are looking to brin...
Wired: Game|Life
[ Feed -
Focus -
Exclude ]
by
Nate Ralph
at 4:24 PM
January 13, 2009
For a genre that thrives on teamwork, skill, and getting large groups of players to tap away at their mice and keyboards until the wee hours of the morning, shooters have had surprisingly little luck making the transition to the MMO space. So to a genre dominated by elves, more elves, and a plethora...
Wired: Game|Life
[ Feed -
Focus -
Exclude ]
by
Nate Ralph
at 4:25 PM




