March 10, 2009
Gamasutra has some thoughts from game developers, executives, and industry watchers this week about third-party Wii development, and how the industry seems to be slowly coming to grips with how to sell games on Nintendo's platform. The piece paints an interesting picture of how the divide between ga...
Wired: Game|Life
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Chris Kohler
at 4:47 PM
Metroid Prime, which should be your most anticipated of Nintendo's "New Play Control" series of Wii games, shipped last month in Japan. After digging myself out from a pile of other work, I played a bit of it last night. The 2002 GameCube first-person shooter has been totally refitted with Wii motio...
Wired: Game|Life
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Chris Kohler
at 2:03 PM
March 05, 2009
: SAN FRANCISCO — Comic conventions like WonderCon aren't just great places to meet celebrities, get sneak peeks at movie trailers, and gawk at awesome (or awesomely bad) costumes. They're also excellent venues for parting with your entire disposable income, and some of the indisposable income...
Wired: Culture
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Chris Kohler
at 9:15 PM
February 26, 2009
Not to rub this in your faces or anything, but you know Retro Game Challenge? I'm playing the sequel, and it's way better. Namco Bandai's pixelated journey through a retrogaming past that never was is currently catching on with American audiences the same way it did in Japan last year when it was re...
Wired: Game|Life
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Chris Kohler
at 6:34 PM
February 24, 2009
PSP will get a boost in 2009 with versions of LittleBigPlanet, Rock Band, and Hannah Montana, Sony said Tuesday. Not to be outdone by Nintendo's launch of DSi, Sony chose today to spill the beans on several upcoming titles, hoping to reenergize its flagging portable game console. It also announced t...
Wired: Game|Life
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Chris Kohler
at 3:55 PM
February 17, 2009
I was a teenage Street Fighter II addict. I was never any good at the arcade game, mostly because I was in middle school during the peak of its popularity. From 1991 to 1993, the world was caught in the grip of a never-ending martial arts tournament that saw Street Fighter characters like Ryu and Ch...
Wired: Game|Life
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Chris Kohler
at 1:30 PM
February 13, 2009
Your reactions to our recent list of 10 awesome iPhone games said pretty much one thing: We're crazy for not including your favorite game. See also: 10 iPhone Games You Must Own Top 10 Games of 2008 Top 11 Most Anticipated Games of 2009 The 10 Most Disappointing Games of 2008 But then, how could we ...
Wired: Game|Life
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Chris Kohler
at 7:45 PM
February 10, 2009
It's time to kick some ass on this week's episode of Game|Life the Video. Street Fighter IV is almost here, and Wired magazine senior editor Chris Baker and I are squaring off in a slapfight of epic proportions. In Baker's corner, it's Capcom's community manager and Street Fighter expert Seth Killia...
Wired: Game|Life
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Chris Kohler
at 10:45 PM
February 05, 2009
Nintendo worldwide president Satoru Iwata addressed shareholders at the end of January, answering questions from the financially-minded audience. The English-language transcript of the event is now available on Nintendo's investor relations site, and there are a lot of very interesting bits of infor...
Wired: Game|Life
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Chris Kohler
at 6:43 PM
February 04, 2009
If Roogoo for Xbox Live Arcade was missing anything, it was abominable snowmen. And hammers. You might already be addicted to this XBLA puzzle game, in which you spin discs to allow falling blocks of four different whimsical shapes to fall through unimpeded. You might remember this gameplay mechanic...
Wired: Game|Life
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Chris Kohler
at 12:50 PM




